// Engine win32 functions for dll

#include "Config_Engine.h"
#include "jeTypes.h"

#ifdef JE_ENGINE_DLL

#define WIN32_LEAN_AND_MEAN
#include <windows.h>

#ifdef _MANAGED
#pragma managed(push, off)
#endif

je::u1 APIENTRY DllMain( HMODULE hModule,
                       DWORD  reason_for_call,
                       LPVOID lpReserved
					 )
{
    return TRUE;
}

#ifdef _MANAGED
#pragma managed(pop)
#endif

#endif
